Sell Stuff (Steven's Stand)

Overview

Steven's Stand, also known as the Sell Stuff Stand, is the only location for selling crops in Grow a Garden. Its main purpose is for players to sell crops and find out how much the crop is worth. Players can also sell pets here.

Steven's Stand is one of main stands and shops in game alongside the Seed Shop, Gear Shop, and the Pet Eggs shop.

Appearance

The stand has a red and white awning and is made out of dark brown wood. Inside of it is Steven, who is one of the NPC's that run the stands. To the right of it, there is a dark wood sign that reads "SELL STUFF" in white text with a black outline.

Interaction Options

Upon approaching Steven and pressing 'E' (on keyboard) or tapping the on-screen 'E' button, the following interaction options will appear:

1. "I want to sell my inventory"

  • Purpose: Sell all crops in your inventory at once
  • Functionality: Automatically sells everything except favorited fruits
  • Exclusions: Will NOT sell any pets in the players inventory
  • Error Response: If inventory is empty, Steven will say "I don't see anything."
  • Best For: Quick bulk selling after harvest sessions

2. "I want to sell this"

  • Purpose: Sell a single specific item
  • Requirement: Must be holding the item you want to sell
  • Compatible Items: Works for both crops and pets
  • Error Response: If not holding anything sellable, Steven will say "I don't see anything."
  • Best For: Selective selling of valuable items

3. "How much is this worth?"

  • Purpose: Check the value of an item without selling it
  • Requirement: Must be holding the item to appraise
  • Response Format: "I'd value it at (sheckels)¢."
  • Error Response: If not holding anything, Steven will say "I don't see anything."
  • Best For: Market research and price checking

4. "Nevermind"

  • Purpose: Exit the interaction without any action
  • Response: Steven will reply with "Goodbye!"
  • Use Case: Accidental interactions or changed mind

Selling Mechanics

Item Values

Crop values are determined by several factors:

Base Values by Rarity

  • Common: 10-50 Sheckles (Carrot, Strawberry)
  • Uncommon: 400-600 Sheckles (Blueberry, Orange Tulip)
  • Rare: 800-1,300 Sheckles (Tomato, Corn)
  • Legendary: 2,500-4,000 Sheckles (Watermelon, Bamboo)
  • Mythical: 6,000-100,000 Sheckles (Coconut, Mango)
  • Divine: 150,000-2,500,000 Sheckles (Mushroom, Cacao)
  • Prismatic: 12,500,000+ Sheckles (Beanstalk)

Value Modifiers

  1. Crop Size: Larger crops sell for more
  2. Mutations: Special mutations multiply base value
    • Golden: 20x multiplier
    • Rainbow: 50x multiplier
    • Blood: 4x multiplier
    • Shocked/Wet: 2x multiplier
  3. Quality: Perfect crops earn bonus value
  4. Market Fluctuations: Prices may vary slightly

Currency Types

  • Sheckles (¢): Primary currency for most crops
  • Honey: Special currency earned from flower crops
  • Robux: Premium currency (not earned from selling)

Pet Selling

Steven's Stand also accepts pets for sale:

  • Pet Values: Varies by rarity and type
  • Same Interface: Use "I want to sell this" option
  • Holding Requirement: Must be holding the pet to sell

Strategic Selling

When to Sell

Immediate Selling

  • Common Crops: Sell immediately for quick turnover
  • Full Inventory: Clear space for new crops
  • Need Quick Cash: Emergency Sheckles for purchases

Hold for Mutations

  • Weather Events: Wait for mutation opportunities
  • Size Growth: Some crops continue growing in value
  • Market Timing: Save high-value crops for optimal moments

Maximizing Profits

Mutation Strategy

  1. Plant before weather events for mutation chances
  2. Use sprinklers during storms for higher mutation rates
  3. Golden/Rainbow mutations provide massive value multipliers
  4. Check mutation rates before selling valuable crops

Crop Selection

  • Multi-Harvest Focus: Strawberry, Tomato, Apple for repeated income
  • High-Value Singles: Dragon Fruit, Mango for large payouts
  • Volume Strategy: Many small crops vs few large ones

Common Selling Mistakes

Avoiding Losses

  1. Accidentally Selling Rare Items: Double-check before bulk selling
  2. Missing Mutations: Check for golden glints before selling
  3. Selling Too Early: Some crops continue growing in value
  4. Not Using Favorites: Favorite valuable crops to prevent accidental sale

Inventory Management

  • Favorite System: Mark important crops to prevent bulk selling
  • Regular Clearing: Don't let inventory fill completely
  • Strategic Holding: Keep some crops for mutation opportunities

Economic Tips

Early Game (0-10,000 Sheckles)

  • Focus on Volume: Sell Carrots and Strawberries frequently
  • Quick Turnaround: Prioritize fast-growing crops
  • Reinvest Immediately: Use profits to buy better seeds

Mid Game (10,000-100,000 Sheckles)

  • Quality over Quantity: Target Tomatoes and Corn
  • Mutation Hunting: Save crops during weather events
  • Diversified Portfolio: Mix of quick and valuable crops

Late Game (100,000+ Sheckles)

  • High-Value Focus: Divine and Mythical crops only
  • Mutation Optimization: Only sell mutated high-tier crops
  • Market Timing: Strategic selling for maximum profit

Stand Location and Access

Physical Location

  • Position: Next to the Seed Shop in the main market area
  • Visibility: Large "SELL STUFF" sign makes it easy to identify
  • Accessibility: Central location for easy access during gameplay

Operating Hours

  • Always Available: Steven's Stand operates 24/7
  • No Maintenance: Never closes for restocking or maintenance
  • Instant Transactions: All sales process immediately

Related Mechanics

Favoriting System

  • How to Favorite: Right-click or special button on items
  • Protection: Favorited items won't sell in bulk transactions
  • Strategy: Favorite rare crops and mutation candidates

Inventory Management

  • Capacity Limits: Monitor inventory space before harvesting
  • Sorting Options: Organize by value, rarity, or type
  • Quick Access: Keep selling interface easily accessible

Tips for Efficient Selling

Daily Routine

  1. Morning Harvest: Collect overnight crops
  2. Quick Appraisal: Check values of new crops
  3. Bulk Selling: Clear common crops for space
  4. Strategic Holding: Keep valuable crops for mutation events

Weather Coordination

  • Pre-Storm Preparation: Plant crops before weather events
  • Post-Storm Evaluation: Check for mutations before selling
  • Timing Optimization: Coordinate planting and selling cycles